#ifndef INCLUDE_PERSON_H
#define INCLUDE_PERSON_H

namespace PlayerCc
{
    class Position2dProxy;
    class PlayerClient;
}

class Person
{
public:
    Person( PlayerCc::Position2dProxy& refMotion, PlayerCc::PlayerClient& refEnv );
    virtual ~Person();

    void RandomWalkStep();

private:
    PlayerCc::Position2dProxy& m_refMotion;
    PlayerCc::PlayerClient& m_refEnv;
};

#endif